AI Insights · Timothy · October 2021
Top 5 iOS Simulator Games in Norway, Q3 2021
Discover the performance of the top 5 simulator games on iOS in Norway during Q3 2021, including trends in downloads, revenue, and active users.
Here's a detailed look at the performance of the top 5 simulator games on iOS in Norway during the third quarter of 2021, based on data from Sensor Tower.
BitLife - Life Simulator, developed by Candywriter, LLC, saw its weekly revenue peak at around $3.5K in late August, with a notable decline to $892 by the end of September. Weekly downloads showed an initial rise, peaking at 1.4K in early July before gradually decreasing to 396 by the last week of September. The app's weekly active users fluctuated throughout the quarter, peaking at approximately 10.4K in late August before settling at 7.2K by the end of September.
MovieStarPlanet 2: Star Life from MovieStarPlanet had a significant spike in weekly downloads, reaching 3.6K in early August, followed by a steady decline to 303 by the end of September. Weekly revenue also varied, peaking at $1.8K in mid-August and ending the quarter at $539. The app's weekly active users saw a similar trend, peaking at 6K in early August before decreasing to 2.4K by the end of the quarter.
Horse Riding Tales: Wild World by AppForge Inc. experienced a peak in weekly revenue of approximately $2.8K in early September, which then dipped to $443 by the end of the month. Weekly downloads remained relatively low throughout the quarter, peaking at 158 in early August. The app's weekly active users fluctuated slightly, maintaining an average of around 1K throughout the quarter.
Momio, published by Momio ApS, had a consistent performance with weekly downloads ranging between 196 and 357. The app's weekly revenue saw a peak of $1.1K in early September before settling at $553 by the end of the month. Weekly active users remained relatively stable, averaging around 3.5K throughout the quarter.
Athletics Mania: Track & Field from POWERPLAY MANAGER, s.r.o. showed a peak in weekly revenue of $1.6K in early September, with a decline to $560 by the end of the month. Weekly downloads were minimal, peaking at 544 in late July and dropping significantly to just 5 by the end of September. The app's weekly active users also saw a decline from a peak of 507 in late July to 162 by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.